Blog 8
Those of you that attended the SCASL conference this year
will recognize the author of the blog I examined this week. Shannon McClintock Miller is the teacher
librarian at Van Meter School in Iowa and blogs about her experiences and
programs regularly at The Library Voice. She often posts maker
activities that she does to engage students in her library programming and
collaborations.
In one of her most recent collaborations, she used Bloxels with a second grade class. They created their own video games after
reading several St. Patrick’s Day books, including one of my personal
favorites, The Gingerbread Man and the
Leprechaun Loose at School by Laura Murray. In this
post, McClintock Miller also describes other ways that she incorporates
Bloxels into collaborations with classroom teachers. I love that McClintock Miller has found a way
to incorporate research, literature, and making into one activity. She is planning to read several animal themed
books, have students use PebbleGo to conduct research on an animal they are
interested in, complete a graphic organizer, and then use their new knowledge
to create a video game based on what they’ve learned.
As Canino-Fluit
states in “School Library Makerspaces”, “Making is an inquiry-driven social
activity that allows students to develop the very same skills, dispositions,
responsibilities, and strategies touted in the AASL's 21st Century Standards”
(2014). The activities that McClintock
Miller describes in this blog post meet several AASL and state content
standards. The use of
Bloxels allow the librarian to incorporate making into literacy activities,
which I think is a great way of simultaneously utilizing making in the library
to empower student learning and promoting literacy. Another benefit of Bloxels is that this
product combines hands-on and digital learning.
Students build their characters using small blocks that look like pixels
and then use the Bloxels app to incorporate their character into their video
game.
For more information on Bloxels and how it can be used within a library makerspace, check out these links:
- Bloxels - What Is It?
- Eugene Public Library - Bloxels (has a helpful guide)
- School Library Journal review of Bloxels
References
Canino - Fluit, A. A. (2014). School Library Makerspaces. Teacher Librarian, 41(5), 21-27.



Shannon McClintock Miller (her ideas, projects, and her hair) are amazing! I'm in a Tinker Tub group in my district where we get a new tinker/maker item every three weeks to try out. Bloxels were in my first tub and the kids loved them. I have 40 minute class periods so they only got to explore for a small amount of time in groups of four. I would definitely add Bloxels to my library.
ReplyDeleteTiffany Anderson
Wow! I have never heard of Bloxels, but will definitely be looking into incorporating this into my library lessons! I absolutely love the fact that this can be used with every subject, especially writing. I find that my students struggle with basic writing, and many of them must complete a TDA on SC Ready every year. This is such a fun way for them to practice basic writing skills while using their imagination. Thank you for sharing such a great blog as well as the additional resources!
ReplyDeleteJayme